Tuesday, 27 April 2010

Development team for Grand Theft Auto 4

There were many different development teams like: art director, technical director, character artist. cutscene animator and in-game animator.
Cutscene, Voice, Associate producer, Executive Producer, Test team, Production team, Soundtrack supervision, technical analyst, technical manager, business development director, motion graphics, Rockstar publishing team, music producer, system programmer, prop artist and designer.
Development assistants, Production, Art, Animation and Dialogue.
The programmers were: graphics, Al/physics/animation, game, network, leads-cross platform, tools and RAGE.
RAGE is the Rockstar Advanced Games Engine.
Around 150 game developers worked on GTA4
The game is huge and is pushing the hardware platforms to their absolute limits.” and “Certain elements of development proved to be more time-intensive than expected, especially given the commitment for a simultaneous release on two very different platform

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