Thursday, 29 April 2010

Games Production Research

Zynga: A developer based in San Francisco that develops browser based games for social networking sites.

Capcom: An international developer that is based in Osaka, Japan. They started by making electronic game machine in 1979. Famous for Resident Evil games.

In the 12 months ended March 31, 2009, it has reported an increase in sales of 10.6 percent to 91,878 million yen ($924 million/£615 million), while net income rose 3.3 percent to 8,063 million yen ($81.1 million/£53.4 million)

Wideload games:Wideload games an American game developer located in Chicago, illinois

Wideload focuses on a core team and many external developers in developing games. The goal was to counteract the growing development costs associated with the current game industry, and to prove that smaller companies with relatively modest funds could make a game that could still sell well compared to releases from larger corporation.

Xbox Live Marketplace (XBLM): is a virtual market designed for Microsoft's Xbox 360 console that allows Xbox Live members to download purchased or promotional content, demos trailers, games on demand and themes.It was made available in the summer of 2007.

Braid: A platforming game where you can manipulate time to complete puzzles. It was released on 6th August 2008 for Xbox live arcade. A PC version was released on 10th April 2009. It was designed to look as if it had been painted and was part of a childrens book.

Open-source software (OSS): is computer software that is available in source code form for which the source code and certain other rights normally reserved for copyright holders are provided under a software license that permits users to study, change, and improve the software.It is mainly used ny development companies, but some software is availble to the public. Open source is a development method for software that harnesses the power of distributed peer review and transparency of process. The promise of open source is better quality, higher reliability, more flexibility, lower cost, and an end to predatory vendor lock-in.



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