Thursday 29 April 2010

Zynga: Is a casual games developer. The company develops broswer based games that work both stand-alone and as application widgets on the social networking sites such as Facebook and Myspace. It was founded in July 2007 by Mark Pincus, Michael Luxton, Eric Schiermeyer, Justin Waldron, Andrew Trader and Steve Schoettler. In July 2008 they worked with former Electronic Arts Chief Creative Officer Bing Gordon. At the time, they also bought YoVille, a large virtual world social network game where they had 60 million unique daily active users by December 2009. On 18th March 2010, Zynga confirmed that they will open a second international office in Ireland.

Capcom:
is an international developer and publisher of video games. It was founded in 1979 as Japan Capsule Computers, a company devoted to manufacturing and distribution of electronic machines."The name CAPCOM' is an abbreviation of CAPsule COMputer. This was a phrase symbolic of an internal company objective to create a new gaming experience that would exceed that of rival personal computers which had also been increasing in popularity during the same period". Over the years, Capcom has created some of the biggest and longest running franchises in video gaming history. The company released their first arcade game in 1984. Capcom develops products for all age groups and supports the programs and guidelines established by the Entertainment Software Rating Board (ESRB).

Wideload Games: Is an American games developer. It was founded in 2003 by Alexander Seropian, they focus on a core team and many external developers in developing games. The aim was to counter react the cost of the current gaming industry. Their first poject was a 3D action-adventure game where the player takes control of the zombie Stubbs in a plot full of black humour. Wideload games was acquired by The Walt Disney company in 2009, under Disney Interactive name, Wideload will develop original video games properties for Disney.

Xbox Live Marketplace: is a virtual market designed for Microsoft's Xbox 360 Console which allows Xbox members to download purchases and promotional materials. The service was launched in USA on November 22, 2006 via Xbox Live. They use Microsoft Points as currency in the Xbox Live Marketplace.

Braid: is a platform and puzzle video game developed by independant software developer, Jonathon Blow. He came up with the concept of Braid in December 2004 then a year later a version of the game with the same number of worlds and puzzles as the final version but without the final artwork was completed. Braid was developed to promote a non-verbal communication to the player, explaining the fundamental rule of each world at its start and allow the player to interact with that rule throughout the world.

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