Showing posts with label Gabriel Clarke. Show all posts
Showing posts with label Gabriel Clarke. Show all posts

Friday, 7 May 2010

Case Study (Deadspace: Extraction)- Distribution Task

  • What consoles is your game available on and was it released on any other console, if yes then was it at the same time or at a later date?
Deadspace Extraction is available on Wii solely but Deadspace is on Xbox 360 and PS3

  • Why do you think it is available on that console? i.e. the Wii's interactivity is essential for the game experience.
The Wii has a very different control configuration so has had its own version of the original Deadspace game produced, the game relys in the controlers motion capeabilies such as the use of weapons
  • After it's initial release was there any add-ons or downloads?
No
  • What content is available online, where online (what websites) and why do you think that particular content is online? i.e. what makes it different, desirable for the gamer?
No
  • What websites are your game available on? i.e. XBox live
Amazon, play, game, gamestation e.t.c
  • Can you play your game with other people? i.e through bluetooth on the DS or on a multi-player mode on the Wii.
There are multiplayer capabilites
  • Were there any promotions for your game? i.e. like Coca-Cola and FiFA
No

Onlive advantages and disadvantages

Advantages:
  • Easily accessible to consumers, they can stream games any time and anywhere
  • Unique selling point of on demand games means Onlive will receive huge revenues and profits
  • Onlive might become monopoly in the games market - Good for their own business because of profits
  • Provides new jobs for a new type of technical service
  • Reduces retail game shops stock and storage costs
Disadvantages:

  • Quality issues - could affect internet connection and servers could crash
  • Broadband service consumers currently have might not be powerful enough - imposing additional costs
  • Expensive service - $15 dollars a month service charge
  • Could reduce revenues of retail shops selling games and cause job losses
  • Could put other console manufacturers out of business

Thursday, 6 May 2010

Advert Analysis: Gears Of War

  1. Yes I believe it is an effective advert because it shows us the characters what the main character looks like gives us an impression of the kind of enemies you will br fighting
  2. The game is aimed at a teenage/older market because the trailer suggests strong violence
  3. In my opinion this is a fair representation of the game because it shows the main character fighting his way out of situation and working alone furthermore the scenery is that of a post apocalyptic city this is very similar to the maps you play in the game. The graphics used in the game are representative to those within the gameplay.

Tuesday, 27 April 2010

Motion Capture

"The creation of a 3D representation of a live performance."

Software such as Motionbuilder is used with the raw motion capture software: http://usa.autodesk.com/adsk/servlet/pc/index?siteID=123112&id=13581855

Films such as 'Avatar were filmed using motion capture:

Sunday, 25 April 2010

Rockstar Games- Gabriel Clarke

Ping Pong
  1. Nice concept
  2. Sports fans
  3. poor, boring
  4. Complicated controls, likelihood of loosing interest quickly
  5. No
  6. Xbox 360
Midnight Club
  1. Exciting fast driving
  2. Teenage driving enthusiasts
  3. Easy to grasp, very simple, not particularly interesting
  4. Could get bored quickly
  5. Car industry?
  6. GTA driving style
  7. Playstaion 3
GTA: Vice city
  1. Multiple things to do
  2. 18+
  3. Fun, simple controls, plenty of content
  4. Potentially very violent
  5. Radio links to the music industry
  6. Similar driving controls to Midnight Club
  7. Playstaion 2
Canis Canem Edit
  1. Nothing...
  2. 15+
  3. Boring, unimaginative, no target audience, no story line
  4. Very confusing, painfully slow gameplay, almost instantaneously board
  5. None
  6. Similar controls and mindless violence as GTA
  7. Playstaion 2
Red Dead Revolver
  1. Well portrayed western style with attention to period details e.g. film grain/scratches in intros
  2. 16+
  3. Controls are had to grasp at first
  4. Confusing
  5. not really
  6. Xbox

Friday, 23 April 2010

Our games history

What was the first ever game you played?
Tom: Super Mario Bros. on NES
Gabriel: Lego Racers

What games did you used to enjoy playing and what did you like about them?
Tom: Gold Eye on N64, because it was James Bond game
Gabriel: Time Splitters on PS2 because it was an enjoyable game

What do you play now and why do you enjoy them?
Tom: GTA 4 (Xbox 360) fun game play lots to do but I rarely play it
Gabriel: Call of Duty 4 online (Xbox 360) varied levels with lots of unlockable content

What consoles have you bought and why?
Tom: Xbox 360 because it was up to date by much cheaper than Playstation 3
Gabriel: Playstaion 2, PSP and Xbox 360 the xbox was much more affordable than the PS3 at the tine




Do you play games online? If yes, what games and where do you play them?
Tom: Occasional mobile gaming
Gabriel: No